Imitate And Improve

The STEM PLAYER And The Movie Pig
The STEM PLAYER And The Movie Pig

Pig

Heads up: There are spoilers in this section.

I recently saw the movie Pig. On its surface, it’s loaded with the Nic Cage fanboy treatment. Cage plays a man who refuses to speak, lives in the woods with his (very) valuable truffle-finding pig, pig gets stolen, his idiosyncratic, mythical figure must exact revenge and get his pig back.

Except he doesn’t exact revenge. He takes beating after beating. When he is (constantly) presented with the opportunity to leverage violence as his means, he improbably relents and pursues peace. It’s not “Taken but with a pig.”

The movie was a critical darling, but by all accounts, it didn’t make money. The best estimates have it slightly above breaking even, others have it as a million-dollar loss. I found the movie lost momentum towards the end, undermined its climax, and that fantastical elements of the plot distanced it from the reality it was trying to create. I wasn’t enthralled by the result, but I very much enjoyed a number of its individual mechanisms, including its cinematography and the risks it took in its storytelling.

There should be more movies like this one, though, ones that don’t just take a left turn when we’re expecting a right — ones that are written from an entirely different place on the map. That’s why I believe it’s important that the movie got made. My feelings on its final assembly aside, it’s important that Pig was recognized so broadly and publicly in the hopes that more movies like this will get greenlit. It’s wild that an esoteric movie leveraged the real-world fandom of Cage’s acting choices to pursue an unexpected narrative. It’s emblematic of a creative approach that plays on the real-world expectations of fans, further blurring the fourth wall between our art and our lives. And when new creative approaches are pursued, we get further innovation and collaboration and remixing and rebuilding.

These results are rarely perfect out of the gate, either, but that’s rarely the point.

Stem Player

In today’s economy, video games are bigger in terms of the size of the business than movies and music and TV all put together. And what are they? They’re about going into the world and changing it and interacting with it. … My fundamental opinion is, the more we can see together, the more together we’ll be.

Alex Klein
Co-Founder of Kano Computing in GQ Magazine

Alex Klein is the co-founder of Kano Computers; Kano created the Stem Player device with Kanye West. GQ Magazine interviewed him about his work on the new product where he discusses, among other things, the inspiration for its design: Kano’s see-through computers, the machinery used in music studios, children interacting with it at Ye’s Yeezy Christian Academy, a destroyed Apple laptop, stress balls, (literal) rocks, arcade machines, products designed for people with autism. The two of them found inspiration for it everywhere. It was a communal process.

How Much Is Your Work Worth?

Shot Of Paul Rand Behind The Book Cover He Designed For The Origins And History Of Consciousness
Designer Paul Rand Behind The Cover Of The Origins And History Of Consciousness Featuring His Design — Courtesy Of Print Magazine

Jayme Odgers is a graphic designer most known for his work with collage and new-wave in the 1980s. Also notable, he was an apprentice for one of the most famous designers of all designers, the visionary Paul Rand.

Odgers had a hell of an anecdote about Rand in Print recalling his first day on the job (recounted by another hall of fame designer, Steven Heller, in one of his columns):

On that very first day I began working for Paul, he had a book jacket design due. I watched as he reached into a drawer and chose two sheets of colored paper, … a red-orange and a complementary green color. Using scissors, he cut three smallish green shapes and in seemingly random manner glued them onto a square of the red-orange paper. With a circle cutter he cut out a doughnut-like shape about six inches in diameter and one inch wide, which he glued onto a sheet of white paper. It was like watching a magic act. I was mesmerized.

Covering the entire doughnut shape with acetate, he used a rather large nib pen dipped in white ink to deftly draw a linear serpent eating its own tail over the torus shape — an ouroboros appeared as if out of nowhere. Done. No sketches, no indecision; in less than 15 minutes, with minimal material, he had created the cover art for Erich Neumann’s book The Origins And History Of Consciousness for Bollingen Publishers.

Jayme Odgers
The Daily Heller: The Assistant, Jayme Odgers, Works for Paul Rand

Here is that work:

The Origins and History of Consciousness by Erich Neumann
The Origins and History of Consciousness by Erich Neumann as designed by Paul Rand

What would pay him for that? Would that number change for you if it were the same outcome but he spent 15 days on it instead?